OmniHuman
OmniHuman is ByteDance's human-centric video generation model, specialized in producing realistic and expressive human avatar and motion content from driving inputs. It focuses on the unique challenges of human video generation — body pose, facial expression, natural gesture, and clothing dynamics — areas where general video models often produce artifacts.
The model is relevant for applications in virtual avatars, talking-head video, motion synthesis, and digital human content creation. ByteDance has positioned OmniHuman as a dedicated solution for animating human subjects with greater consistency and realism than general-purpose video generation models, supporting workflows in entertainment, education, and interactive media.
Key Features
Specialized human motion and avatar generation with high anatomical consistency
Realistic facial expression synthesis and lip-sync capabilities
Natural gesture and body pose animation from driving inputs
Clothing and hair dynamics handled with improved physical plausibility
Designed to reduce common human video generation artifacts like distorted limbs
Ideal Use Cases
Digital avatar and virtual presenter creation
Talking-head video generation for e-learning and communications
Character animation for games and interactive media
Motion synthesis for virtual production and entertainment
Example Prompts for OmniHuman
Technical Specifications
| Provider | ByteDance |
| Category | Video |
| Modality | Text -> Video |
Frequently Asked Questions
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